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- using Newtonsoft.Json;
- using System;
- using System.Collections.Generic;
- using System.Text;
- namespace CoreEntity.ESEntity
- {
- public class Root<T>
- {
- /// <summary>
- ///
- /// </summary>
- public int took { get; set; }
- /// <summary>
- ///
- /// </summary>
- public string timed_out { get; set; }
- /// <summary>
- ///
- /// </summary>
- public _shards _shards { get; set; }
- /// <summary>
- ///
- /// </summary>
- public Hits<T> hits { get; set; }
- public Object aggregations { get; set; }
- public string _scroll_id { get; set; }
- }
- }
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