Root.cs 667 B

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  1. using Newtonsoft.Json;
  2. using System;
  3. using System.Collections.Generic;
  4. using System.Text;
  5. namespace CoreEntity.ESEntity
  6. {
  7. public class Root<T>
  8. {
  9. /// <summary>
  10. ///
  11. /// </summary>
  12. public int took { get; set; }
  13. /// <summary>
  14. ///
  15. /// </summary>
  16. public string timed_out { get; set; }
  17. /// <summary>
  18. ///
  19. /// </summary>
  20. public _shards _shards { get; set; }
  21. /// <summary>
  22. ///
  23. /// </summary>
  24. public Hits<T> hits { get; set; }
  25. public Object aggregations { get; set; }
  26. public string _scroll_id { get; set; }
  27. }
  28. }